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Units

Orion
Orion
Type: Infantry

Equipped with high-tech armor resistant to EMP blasts and outfitted with the latest in weapons systems, the Orion is capable of bringing down aircraft even while mobile. A munitions round from the Orion’s powerful missile launcher can demolish most ground vehicles and keep the skies clear of enemy predators.

Unit Abilities

In addition to stealth capabilities, the Orion can use its advanced targeting system to fire a missile directly at an oncoming adversary’s engine. The impact from the Orion’s Crippling Shot ability can completely disable any enemy unit.

Vulcan
Vulcan
Type: Light

The Vulcan uses fire in all its forms as its main offensive weapons. Capable of firing a continuous stream of specially-formulated napalm at its target, the Vulcan can quickly incinerate both tactical structures and infantry. This sheer destructive power more than makes up for its relative weakness against heavily armored vehicles in tight encounters.

Unit Abilities

In addition to its napalm cannon, the Vulcan can eradicate enemies at long distances using its powerful Flame Grenade. Complete destruction is almost immediate.

Titan
Titan
Type: Heavy

The Titan is a formidable unit, both for its impressive construction as well as its innovative offensive weaponry. With armor plating forged from super-hard depleted uranium, the Titan is virtually impenetrable. This makes the Titan ideal for pushing past enemy defenses and capable of holding key territory when necessary.

Unit Abilities

The Titan’s Devastate ability allows its specially-designed quad cannon system to fire four rounds simultaneously at any target, inflicting massive damage.

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COMMANDER ABILITIES

Rolling Thunder
Rolling Thunder

When you need to get somewhere fast, Rolling Thunder will get you there in a hurry. Whether you need to help a teammate in distress or beat your enemy to a control point, Rolling Thunder provides all units owned by you or a teammate with an invaluable momentary boost in speed.

Rolling Thunder
Designated Fire Zone

When using their Designated Fire Zone ability, Spartans are able to gain an increased attack advantage for a brief period of time.

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Structures

Machine Gun Turret
Machine Gun Turret

The Machine Gun Turret is an essential structure when you need to defend a location. Its continuous stream of fire can take out infantry, but its ability to hit air units makes it an invaluable asset when forced to contend with an air strike.

Cannon Turret
Cannon Turret

Vehicles are no problem with Cannon Turrets deployed. Their high-density shells are designed to wreak havoc on both light and heavy vehicles. Line a corridor with these structures and decimate an enemy convoy before they get close.

Artillery Turret
Artillery Turret

When you need a little more oomph in your defense, call on the Artillery Turret. Its explosive shells can be delivered from long-distance and create an area of effect that makes short work of infantry units and enemy structures. Support it with faster units to get the most literal bang for your buck.